1st level
-At your discretion you can create a aura around your self , it can be any color your choose but normally its based on your moral compass i.e evil/bad black, red neutral yellow, green good/holly white, blue. the aura is a haze at 1st level but it ill get thicker as your power grows, adds +2 on intimidation, deception and persuasion
2nd level
-You gain advantage on all intimidation checks
3rd level
-You can condense some of the aura into your eyes to gain an additional +1 to intimidation, persuasion and deception
-Your aura is so dense and scary now that you can use it to paralyze someone from fear for a time, 1-5 2 turns, 6-12 1 turn 13-20 they don't
4th level
-You automatically win intimidation checks against common towns people
Level
Cantrip
Casting Time
No Action
Range/Area
Self
Components
None
Duration
Until Dispelled
School
Illusion
Attack/Save
CHA Save
Damage/Effect
Comments