Level
Cantrip
Casting Time
No Action
Range/Area
Self
Components
None
Duration
Until Dispelled
School
Illusion
Attack/Save
CHA Save
Damage/Effect

1st level

-At your discretion you can create a aura around your self , it can be any color your choose but normally its based on your moral compass i.e evil/bad black, red  neutral yellow, green  good/holly white, blue. the aura is a haze at 1st level but it ill get thicker as your power grows, adds +2 on intimidation, deception and persuasion 

2nd level 

-You gain advantage on all intimidation checks 

3rd level

-You can condense some of the aura into your eyes to gain an additional +1 to intimidation, persuasion and deception

-Your aura is so dense and scary now that you can use it to paralyze someone from fear for a time, 1-5 2 turns, 6-12 1 turn 13-20 they don't 

4th level

-You automatically win intimidation checks against common towns people 

 

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

DemonKingCthulhu

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