Level
Cantrip
Casting Time
1 Action
Range/Area
Self 120 ft.
Components
V, S
Duration
10 Minutes
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Fire (...)

You summon a spirit that manifests as a tiny, flickering flame, a will o' wisp, in your space. It harms neither you nor your equipment. You choose its color, shape, and where and how it floats around you. It sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as a bonus action or you cast it again.

You can also attack with the wisp, though doing so ends the spell. When you cast this spell, or as an action on a later turn, you can direct it to streak towards a creature within 120 feet of you. Make a ranged spell attack. On a hit, the target takes 1d4 fire damage and 1d4 necrotic damage.

This spell’s damage increases by 1d4 for both damage types when you reach 5th level (2d4 fire + 2d4 necrotic), 11th level (3d4 fire + 3d4 necrotic), and 17th level (4d4 fire + 4d4 necrotic).

Spell Tags: Summoning Damage Utility Exploration Combat

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

TerrBearr

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