The user can choose 1-4 of the following effects for 5 minutes, until the effect is cancelled as a bonus action, or no creatures hostile to the user are behind total cover or more than 50 feet away:
1:
Cost: Action (Must have a weapon with metal equipped)
The user raises their weapon(s) to the sky and a beam of light shoots down from a silver lined cloud. The weapons surface increases the range a bright light from the weapon is shed by 30 feet and the range a dim light from the weapon is shed increases by 30 feet ( it doesn’t have to already be shedding light). The weapon becomes magical, and does an additional 21(2d10 + 10) radiant damage. The weapon can shoot rays of light at enemies from the blade and through the target: The target must succeed on a DC 17 dexterity saving throw or take (2d6 + 8) radiant damage and is blinded until it’s next turn. The beam is a line 5 feet wide and 150 feet long. Any creature within the line must make the same saving throw or take half of the damage that the creature before it took (rounded down).
2:
Cost: Reaction (Must have a shield with metal equipped)
The user raises their shield to the sky and a beam of light shoots down from a silver lined cloud. The shields surface increases the range a bright light from the shield is shed by 30 feet and the range a dim light from the shield is shed increases by 30 feet ( it doesn’t have to already be shedding light). The shield increases the wearers AC by 2 ( in addition to the AC the shield already provides).
3:
Cost: Bonus Action ( Must have metal armor equipped)
A beam of light shoots down from a silver lined cloud. The users armors surface increases the range a bright light from the armor is shed by 30 feet and the range a dim light from the armor is shed increases by 30 feet ( it doesn’t have to already be shedding light). If an attack hits the user, the damage is halved (rounded down) and if the attack was from a melee attack than the creature that targeted the user takes 4 (1d6) radiant damage.
4:
Cost: No action cost. But requires all other effects to be activated.
A beam of light shoots down from a silver lined cloud. The users skin and all other metal equipment increases the range a bright light from the equipment is shed by 30 feet and the range a dim light from the equipment is shed increases by 30 feet ( it doesn’t have to already be shedding light). The users skin and equipment are ignited with a golden flame. AC is increased by two, attack and damage rolls have advantage, and all creatures that can see the user must succeed a DC 17 wisdom saving throw or be blinded until the effect ends or the creature can no longer see the user.
At the end of the duration, for every effect from 1-3 that is used the creatures exhaustion level increases by one. If all effects are used, the user has 4th level exhaustion, is reduced to one hit point, and is knocked unconscious.
Comments