Want a fireball in fight, ready to toss when the time is right? Victor's Condensed Fireball is the fiery solution to your burning problem. A bright flare flashes in your palm and condenses to glowing bead for the duration of the spell. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A creature takes fire damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
Until the spell ends, the bead is a solid object that can be thrown up to 40 feet as a bonus action. When it strikes a creature or a solid object, the spell ends, and the bead explodes.
The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
* - (a densely packed bead of bat guano and sulfur)
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