Level
3rd
Casting Time
8 Hours
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect
Shapechanging (...)

A caster can create hybrids of two different creatures using magic.  For eight hours, the caster works with alchemical equipment and the body parts, then enfuses the corpse with life.  For the next two days, the corpse remains in a herbal mixture that must be protected from extreme temperatures and the predations of animals.  If these conditions are met, a live, adult hybrid creature emerges from the vat of herbal mixture.  The creature has stats as determined by the DM, and is friendly to the caster from birth.  The creature must be a maximum of 3 CR.  The creature is sterile and cannot be bred, though their corpses may be used to create a further hybrid.

Material Components: Alchemy equipment worth at least 200 GP x the CR of the creature to be created; Fresh blood and complete body parts from each component creature; Herbalism supplies worth at leat 50 GP x the CR of the creature to be created.  All material componets are consumed once the spellcasting is complete.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the maximum CR of the created creature increases by 1 for each slot level above 3rd.

* - (See Description)

Spell Tags: Utility Shapechanging

Available For: Cleric (Legacy) Wizard (Legacy)

Stevarooni

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