Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, M *
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Slashing
When you cast this spell, your armor morphs to grow spikes that begin rotating and moving at violent speeds. On your turn any target within 5 feet of you must make a Dexterity saving throw or take 2d6 slashing damage. On a successful save, the target takes half damage.
Higher Level. At higher level, the damage for this spell increases by 1d6.
* - (Artificer Armor )
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