Level
4th
Casting Time
1 Action
Range/Area
60 ft. (30 ft. )
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Teleportation

With an incantation, you tear a gash in the fabric of space. Each creature in a 30-foot-radius sphere centered on a point you choose within range must make a Constitution saving throw. Each creature that fails its save takes 5d8 cold damage. Up to three creatures you choose within the 30-foot-radius sphere must a Constitution save or be teleported to any space in the sphere you choose. The teleported creatures are incapacitated until the start of your next turn. On a successful save, the creatures take half damage, and cannot be teleported. 

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th, and you can target one additional creature with the teleport effect. 

Spell Tags: Teleportation

Available For: Wizard (Legacy) Sorcerer (Legacy) - Aberrant Mind (Legacy) Warlock (Legacy) - The Great Old One (Legacy)

HexTheAudacity

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