Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

you touch a willing creature and evolve its natural aspects for the duration, as described below. If you cast this spell targeting a creature already under its effects, the new casting does not require concentration. When you do, use the enhanced effect noted. 

-If the creature has natural armor, it has +1 bonus to its AC (Enhanced: +2)
-If the creature has natural weapons, those weapons have +1 bonus to attack and damage rolls. (Enhanced: +2 and the weapons count as magical for the purpose of overcoming immunizes and resistances)
-If the creature has a special sense, such as darkvision, tremorsense, or blindsight, the range of that sense is doubled. (Enhanced: Tripled)
- The creature's speed increases by 10 feet. (Enhanced: 20 feet), and its jumped distance is double. (Enhanced: Tripled)

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

ZombieSheirf