Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Elemental power releases from the aether, conjuring into the 4 elemental types in a whirlpool on a point you choose within range. Each creature in a 30ft radius from that point must succeed on a Dexterity saving throw or take 1d6 fire, 1d6 cold, 1d6 bludgeoning and 1d6 force damage.
At Higher Levels: For every level above 3rd, increase one damage type by 1d6, keeping them in balance. (for example you can't have a 3d6 fire 1d6 cold/bludgeoning/force damage. you must reach 2d6 on every damage type before increasing one type to 3d6)
* - (piece of coal, one stone, one feather, one ice cube or water flask)
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