Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
(30 ft. *)
Components
V, S
Duration
Until Dispelled or Triggered
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Negation
when hit by an attack within range you summon heavenly shards that rebuke oncoming attacks
when hit by an attack within range you gain a +3 to your ac and if you are still hit by the attack the target must make a charisma saving throw or take 3d8 radiant damage and be pushed 10 ft away from you if the target succeeds they take half damage and are not pushed away. the shards last until someone hits through the extra ac or after a minute of casting
when cast with higher level spell slots the damage increases by 1d8 and you push the attacker an extra 5 ft
* - when hit by an attack you can see within range
Comments