Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
All

 

You send a ray of elemental energy towards a creature. Make a ranged spell attack against the target. On a hit, it takes 1d8 damage. The type(s) of this damage depends on the number(s) rolled on the individual damage die. For each die of damage, the number rolled on that die determines the damage type of that die's damage, based on the table you created when you learned this cantrip.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

 

When you learn this cantrip, create your own copy of the following table and fill it in with these damage types: Acid, Cold, Fire, Force, Lightning, Poison, Psychic, and Thunder. Put the damage types your character has a higher affinity for lower on the table (so that they do more of that type of damage). It is recommended that each damage type be used only once in the table, but you may put a damage type multiple times at your DM's discretion. You will refer to this table when determining the type of damage this cantrip deals.

 

d8 Damage Type
1  
2  
3  
4  
5  
6  
7  
8  

*Note: If this table doesn't show up properly for you, it is a simple table that relates each number on a d8 to one of the damage types

Previous Versions

Name Date Modified Views Adds Version Actions
5/14/2019 8:11:15 PM
12
1
1.0
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

ZamDev

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