Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Divination
Attack/Save
None
Damage/Effect

Once before this spell ends, you can roll a die and add it to one ability check of your choice. You must roll this die before making the ability check.

If you do not already add your proficiency bonus to this ability check, the die rolled is a d4. If you are adding your proficiency bonus to the ability check, or if you are rolling an initiative check, you roll a different die depending on your proficiency bonus, as follows:

  • +2: d4
  • +3: d6
  • +4: d8
  • +5: d10
  • +6 / +7 / +8: d12
  • +9 and above: d20

When you use the die, this spell ends. For the duration of this spell, you do not benefit from any bonuses to your ability checks provided by other spells.

Available For: Sorcerer (Legacy) Wizard (Legacy)

Jason_the_Sorcerer

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