Level
3rd
Casting Time
1 Action
Range/Area
15 ft.
Components
V
Duration
Concentration
1 Minute
School
Illusion
Attack/Save
None
Damage/Effect
You create an auditory illusion that fills the air in a 15 foot radius around yourself. Each creature that can hear the tune must make a Wisdom saving throw. on a failure, any creature affected takes 1d10 psychic damage. At the beginning of affected creatures turns, they must re-roll the saving throw, taking an additional 1d10 damage on a failure or overcoming the effect on a success.
CREDIT: Stibbles Codex of Companions
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