Level
9th
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
V
Duration
Concentration 10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect

Choose up to 15 creatures within range. Each creature must succeed on an Intelligence saving throw against your spell save DC. On a failed save, you take complete control of each creatures senses, including sight, smell, hearing, touch and taste, however all illusions must be consistent with each other. For example, if one creature sees an illusory building, all other creatures must also see it. You can also blind or deafen any individual creature. A creature can use their action to investigate the illusion with a DC 15 Intelligence (Investigation) check. If a creature succeeds this check, or leaves the range, it is no longer under the control of the spell.

Previous Versions

Name Date Modified Views Adds Version Actions
5/15/2019 12:43:39 AM
4
1
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Coming Soon

Available For: Bard (Legacy) Druid (Legacy) Wizard (Legacy)

jumblenuggets

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