Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
Melee
Damage/Effect
Fire

You reach within yourself and the magic that flows through you untill your will manifests as a scolding hot blade in your hand. This flaming blade lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 1d8 fire damage on a hit and has the finesse, light, and thrown properties (range 20/60). In addition this blade sheds a bright light up to 10ft and dim light up to 20ft.

You can attack with this weapon as a bonus action on the turn its summoned and thereafter. 

If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a reaction to cause the sword to reappear in your hand.

This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Spell Tags: Creation Damage Combat

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul

TheonFacitti

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