Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Bludgeoning
You weave together arcane symbols with your hands and meld magical energy together untill a shield of solidified light appears in front of your hand. This magic shield lasts until the spell ends. It counts as a shield and a simple melee weapon that you are proficient with. It deals 1d6 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60). In addition, this shield gives you a bonus +1 to your AC.
If you drop or throw the shield, then it dissipate at the end of your turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.
This spells damage and AC increases by 1d6 & +1 when you reach 5th level (2d6/+2), 11th level (3d6/+3), 17th level (4d6/+4).
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/26/2022 9:28:17 PM
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2
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0
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1
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Coming Soon
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Yeah this is just overpowered. Make it a 2nd- or 3rd-level spell. Also why does it deal psychic damage?????