“Let them rage, let them run, this does wonders for silencing a crowd” - Tan Grimblade
Gather darkening energy within your hand and hurl it at your foes as a spear of shadow. Make a ranged spell attack against a creature you can see within range. On hit, the spear deals 1d8 necrotic damage and the creature must succeed on a Constitution saving throw or take an additional 1d6 poison damage and be poisoned for 1 minute. On success, the creature is not poisoned and takes half the poison damage. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 and 1d6 respectively for each slot level above 1st.
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