Level
1st
Casting Time
1 Action
Range/Area
Self ()
Components
S
Duration
10 Minutes
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire

a flame appears at your feet if you are wearing shoes they will be torched your base movement increases by 10 as you sprint in a straight line of unoccupied space   aimed to an enemy thats within that line but needs to be farther then 20ft from you as you pass it , it needs to make a dexterity save or take 1d12 fire damage or half as much on a successful save the steps left behind will keep flickering dealing 1d4 to all in the path on that same turn .the burning footprints will stay for 3 rounds and to pass it another dex save is needed of 12.

Spell Tags: Creation Damage Movement Combat

Available For: Warlock (Legacy) Cleric (Legacy) - Forge Domain Druid (Legacy) - Circle of Wildfire Ranger (Legacy) - Horizon Walker Ranger (Legacy) - Drakewarden Artificer (Legacy) - Battle Smith (Legacy)

royvanholsbeeck

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