Summon a basic patio chair that cannot be moved by any force, be it from god or the end of time. Those that sit in this chair summon wind that is only just strong enough to make their hair flow back majestically for the duration they sit in it. Sitting in the chair for a full turn gives a buff of +2 to all rolls which increases by 1 every 4 levels of Intimidation, if interrupted, reduce bonus by half. For each turn still in the chair, stack bonus until interrupted and removed from the chair (Ask DM for saving throw) or until 4 turns have passed.
(An unconscious person sat in the chair will also accumulate the bonus, and after 5 turns they will wake up automatically.)
Those under the effects of Motivation will be able to persevere through their last legs, even if their HP hits 0, they can continue fighting for 5 more turns before collapsing, but will have a -2 to their death save.
The Motivation will last for 1 hour after leaving the chair, and thereafter the person will be demotivated and suffer a debuff of -1 to all rolls for an hour.
"You should motivate yourself NOW"
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