This spell opens a 5-foot wide portal which transports a single willing creature or object that you can see within range to a random destination between a 100/150-foot radius. If you target an object, it must be able to fit entirely inside a 5-foot cube, and it can't be held or carried by an unwilling creature. Once the creature or object is transported, the portal instantly closes.
The portal creates a strong gust, and objects that weigh under 1 pound (papers, small trinkets, gravel) are disturbed. Nothing other than the target will naturally pass through the portal.
The DM can freely decide where the target appears, but it must follow these criteria:
- Cannot be within a 100-foot radius.
-Cannot be farther than a 150-foot radius.
-Must be on a solid, unoccupied surface.
-Cannot already be in combat with a creature within 50 feet.
* - which you take whenever something attempts to attack, grapple, incapacitate, or otherwise threaten you. ** - (A card with a magic rune inscribed on it, which is consumed by the spell.)
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