Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
CON Save
Damage/Effect
Poison

An invisible barrier of magical force appears to protect you and potentially poison your attacker. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack. Additionally, if a melee attack misses because of this AC bonus, the attacker must make a Constitution saving throw. On a failed save, the target takes 1d6 poison damage and is poisoned until the end of their next turn.

* - which you take when you are hit by a melee attack

Spell Tags: Damage Warding

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Apollo_Lightbearer

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