Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
You channel arcane energy into one simple or martial weapon you’re holding and manipulate it's form to your whim, giving it new features. You may bestow one of the following weapon properties: finesse, light, versatile, reach, and thrown (range 20/60).
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can bestow one additional weapon property per spell level used. Furthermore, when using a 2nd level spell slot or higher, removing the heavy weapon feature from a weapon becomes an option.
* - (Any weapon)
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