Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed (...)

This spell magically compels creatures to bicker. Choose two targets within range. For the duration of the spell, each of those creatures is unable to use a reaction and has disadvantage on any attack rolls they make as long as one of the other targets of the spell is within their line of sight, as they are distracted by the ongoing argument. In addition, if a target of the spell begins their turn within 5 feet of another target, they must use their movement to end their turn more than 5 feet away from all other targets.

Each affected creature may make a Wisdom saving throw at the end of their turn; on a success, the effects of the spell are ended for them, but not the other targets.

Creatures immune to being charmed are unaffected by this spell.

At higher levels. When you cast this spell using a spell slot of 2nd or higher, add one additional target for each spell slot above 1st.

* - (a nettle or thorn)

Spell Tags: Social Utility Combat Charmed

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

AntonSirius

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