You weave together tendrils of light to bind your weapon to your hand. This magic Binding lasts until the spell ends. It can only be bound to weapons which you are proficient with. Bound weapons deal and additional 1d8 radiant damage on a melee hit. In addition, when you use the weapon to attack a target that is in dim light or darkness, you make the attack roll with advantage.
For the duration the weapon can not be dropped, thrown or removed from your grip by any means be it magical or other.
At Higher Levels. When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 2d8. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 3d8. When you cast it using a spell slot of 7th level or higher, the damage increases to 4d8.
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