Level
2nd
Casting Time
1 Hour Ritual
Range/Area
Touch 10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You infuse a beast of your choice with a CR based on character level(see table below) with shadowy or draconic power(depending on the blood used). The beast must make a Wisdom save against your spell save DC or become bonded to you through the power the spell infuses it with and it transforms into a shadowy version of itself or develops a thin sheen of scales. The bond beast has the statistics of its original form, except it gains +1 to AC and if dragon blood was used it gains spectral wings adding 30 ft to its flying speed. If demonic blood was used the shadow bond gives the beast the ability to move through shadows, teleporting to a shadow up to 30 ft away.

Your bond beast acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A bond beast can’t attack, but it can take other actions as normal.

When the bond beast drops to 0 hit points, it reverts to its original form, unconscious. When it awakens it will not be hostile towards you. As an action, you can temporarily dissipate your bonded into the nearby shadows/pocket dimension. Alternatively, you can remove the bond transforming it back into its original state. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you. Whenever the bond beast dissipates or disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying.

While your bond beast is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can take control of your bond beasts body until the start of your next turn, gaining the benefits of any special senses that the bonded has. Roll a d20. On a 20 your bond beast possesses your body until the start of your next turn. On a 1-19 you are incapacitated. During this time, you are deaf and blind with regard to your own senses.

You can’t have more than 2 bonds at a time. If you cast this spell on a creature that is already bonded, you instead cause it to change from shadow to draconian or from draconian to shadow provided you use the right type of blood.

Finally, when you cast a spell with a range of touch, your shadow bond can deliver the spell as if it had cast the spell. Your bond beast must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.

 

Character Level            Max CR of Beast

         4th                                   1/8              

         8th                                   1/4              

         12th                                1/2               

         16th                                   1               

* - (Charcoal and a drop of draconian or demonic blood that are consumed in the spell)

Available For: Sorcerer (Legacy) Warlock (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Cleric (Legacy) - Death Domain

anacondachanger

Comments

Posts Quoted:
Reply
Clear All Quotes