Level
1st
Casting Time
1 Bonus Action
Range/Area
Self (5 ft. )
Components
S, M *
Duration
4 Rounds
School
Transmutation
Attack/Save
None
Damage/Effect
Control

You freeze water around your fingers to form claws, for the duration of this spell your unarmed strikes deal 1d4 piercing damage, you can also choose to end this spell as an bonus action and fire 3 darts of ice at an chosen enemy that deal 1d4 damage each.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, it deals 1d4 extra damage for every slot level above 1st.

 

 

 

* - (1 pint of water)

Spell Tags: Control

Available For: Ranger (Legacy)

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