Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning
You call forth lightning from the sky to randomly strike a foe. One random enemy within 60ft of the caster must make a Dexterity Saving throw or take 1d4 lightning damage, their movement is set to zero until the end of their next turn and they have disadvantage on their next opportunity attack. (Random dice can be rolled as a 1dn where n is the number of enemies). This spell cannot be casted underground in a room with a story above it.
This spell's damage increases by 1d4 when you reach 5th Level (2d4), 11th level (3d4), and 17th level (4d4).
* - (A magnetic coin )Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/4/2023 6:15:04 AM
|
4
|
0
|
1
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted Jan 4, 2023I'm trying to make spells that effect the terrain and movement of characters because there is a specific flavor of bard that I'm trying to create. I find that to many spells are situational but not built for combat, Damage spells, or area of effect spells that I'm not really happy with. So here is my first spell of the ones I'm trying to create. If there are any flaws with this or if it is not balanced then please let me know so I can improve it. Thank you and have a nice day!