Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Poison

You target one corpse of a creature of small size or larger that is not a construct. The corpse grows a large noxious smelling plant, the size of the creatures torso. In a 10 foot radius around the creature roots spread out becoming difficult terrain. When a creature starts its turn in the area or moves into the area for the first time in a turn they must make a constitution save or 2d8 poison damage and be poisoned on a failed save. The creature takes half damage on a success and is not poisoned. A creature that does not need to breathe is immune to the damage and poison. The poisoned condition lasts until the creature starts their turn outside of the area. The area increases by 5 feet per size of the target corpse above medium.

When the spell ends or you lose concentration the plant and its roots shrivel up and die, removing the spells effects but leaving the dried husk of the plant. The plant can also be killed, having hitpoints equal to twice your caster level, being a magical plant it has no resistances or vulnerabilities, fails all saves it is forced to make, and has an ac of 10 + your spellcasting ability modifier. A corpse can only be targeted by this spell once, and a corpse targeted by this spell decays twice as fast. Spells like revivify and raise dead have the time in which they can be used on this creature halved.

At higher levels. When you cast this spell using a spell slot of 3rd or higher, the damage increases by 1d8 for each slot above 2nd.

Spell Tags: Damage Control Debuff Combat

Available For: Warlock (Legacy) Druid (Legacy) - Circle of Spores

simostry

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