Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (10 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

You produce a flaming tornado 10ft wide and 30ft tall, on this turn, and as a bonus action on subsequent turns you can move this tornado up to 30ft within your line of sight.

Any creature within 5ft of the tornado must make a Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much on a successful save.

Any creature that begins it's turn inside the tornado's space must make a Dexterity saving throw, taking 3d6 fire and 3d6 bludgeoning damage on a failed save, or half as much on a successful save.

Any objects of size small or smaller caught within the tornado that are not worn or held are set ablaze and flung in a random direction.

* - (A pinch of dust and some burning embers)

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Steve00245

Comments

Posts Quoted:
Reply
Clear All Quotes