Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Psychic

An ethereal melody, deeply haunting, emits from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Wisdom saving throw. A creature takes 3d8 psychic damage on a failed save, or half as much damage on a successful one. 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

* - (a string of gold)

Spell Tags: Damage

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Armorer (Legacy)

SoleSurvivor22

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