Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Hour
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Debuff
You touch one creature, draining it of a natural talent or learned skill of your choosing. The target must make an Intelligence saving throw. On a failed save, choose a skill, tool, or musical instrument that the creature is proficient in. The creature no longer has that proficiency for the duration of the spell.
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