Level
2nd
Casting Time
Action
Range/Area
Self
Components
V, S
Duration
Concentration
School
Transmutation
Attack/Save
None
Damage/Effect

you empower aspects of yourself with the power of nature, chose any two abilities from the corresponding spell level chart or lower, if you upcast chose 1 ability equal to the spell level from the maximum level casted or lower and chose 1 additional ability of lower level

Level 2

"slam attack", to attack add proficiency bonus and spell casting modifier

spider claws, you have a climbing speed equal to your land speed

predatory instinct, +2 to hit and +2 to damage

heightened senses, you now have advantage on tracking

aquatic appendages, you have a swim speed equal to your land speed

Level 3

Spider glands, You may spit webs on a 10 foot area as an action, anything in the afflicted area must make a strength saving throw at the beginning of the affected creatures turn with a DC of 8 + prof Bonus + Spell casting modifier, on a failed throw the creature's movement speed is reduces to 0 on a successful save the area in now rough terrain.

magic "fangs", your NATURAL attacks have a +1 to hit and +1 to damage and all attacks count as magical

venomous attacks,  Your attacks have a poison effect of a DC of 8 + prof Bonus + Spell casting modifier, the creature must make a constitution saving throw on the beginning of the turn,  on a failed save takes 2d 10 poison damage, on a successful save the creature only take half damage from the poison

tunneling claws, you may move underground equal to half of your land speed

level 4

Animal Instinct, You have a blindsight of 10 feet 

cat eyes, you now have Darkvision

camouflage, You have advantage on stealth checks

catlike agility, you now have the mobility feet for the spell duration

eyes of the eagle, you have +5 to perception including passive perception

level 5

rending claws, on a successful attack the afflicted creature loses their reaction until the beginning of their next turn

Apex instinct, you now have the blind fighting feet for the spell duration

natural flight, you have a fly speed equal to your land speed

savage strikes, you can attack with your bonus action

Fluid Body, you may move through spaces of one inch or wider

Available For: Druid (Legacy)

DeadKai

Comments

Posts Quoted:
Reply
Clear All Quotes