Level
2nd
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
1 Round
School
Evocation
Attack/Save
INT Save
Damage/Effect
Force

You momentarily cause a disruption in the stream of time of a creature within range. The target must make an Intelligence saving throw. On a successful save the target only takes half damage, and is not affected by any of the spell’s other effects.

On a failed save it is unable to take a reaction until the end of its next turn and takes 3d6 force damage. Additionally, when it takes its next turn it must choose whether it will either move, take an action, or take a bonus action; it gets only one of the three. 

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one extra creature for each slot level above 2nd. The creatures must be within 30 feet of each other when you target them.

* - (a glass rod that is snapped in half when casting this spell)

Previous Versions

Name Date Modified Views Adds Version Actions
1/12/2023 1:50:24 PM
6
0
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Coming Soon

Spell Tags: Debuff

Available For: Wizard (Legacy) - Chronurgy Magic

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