From your hands spring six coloured motes of light, each of which sheds bright light in a 10 foot radius and the dim light for 5 feet beyond this. At any point during the duration you may use a bonus action to move some or all the motes up to 30 feet, or direct up to three motes to attack creatures you can see within range, making a ranged spell attack roll for each mote and expending the mote(s) used. The motes act independently of each other, but you may control all of them with the same bonus action- for example, you may have two motes attack different targets, and another two move 30 feet in different directions. Each mote has a different effect:
1. Red. The target takes 5d6 fire damage on a hit.
2. Orange. The target takes 5d6 acid damage on a hit.
3. Yellow. The target takes 5d6 lightning damage on a hit.
4. Green. The target takes 5d6 poison damage on a hit.
5. Blue. The target takes 5d6 cold damage on a hit.
6. Violet. The target takes 5d6 psychic damage on a hit.
* - (A small prism)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/11/2022 3:24:30 PM
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16
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3
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Coming Soon
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1/12/2023 4:01:42 PM
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9
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0
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2.0
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Coming Soon
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