Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic
You fire a bolt of foul energy sucking the life force from a creature before leaping to another creature gifting it vitality. Make a ranged spell attack vs a creature within range and then select a second creature with in 30ft of that creature.
On a hit you deal 1d6 necrotic damage to the first creature and the second creature heals the same amount of health.
A creature can not heal more HP then the original target’s remaining HP. Example: a creature who has 3 HP takes 11 damage from Essence Transfer. The second target only heals 3 HP.
This spell’s damage increases by 1d6 when you hit 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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