You create a Large paw of shimmering, translucent force in an unoccupied space that you can see within range. The paw lasts for the spell's duration, and it moves at your command, mimicking the movements of your own hand.
The paw is an object that has AC 20 and hit points equal to your hit point maximum. If it drops to 0 hit points, the spell ends. It has a Strength of 20 (+5) and a Dexterity of 16 (+3). The paw doesn't fill its space.
When you cast the spell and as a bonus action on your subsequent turns, you can move the paw up to 60 feet and then cause one of the following effects with it.
Clawed Paw. The paw strikes one creature or object within 5 feet of it. Make a melee spell attack for the paw using your game statistics. On a hit, the target takes 4d6 force damage and 2d4 slashing damage.
Batting Paw. The paw attempts to push a creature within 5 feet of it in a direction you choose. Make a check with the paw's Strength contested by the Strength (Athletics) check of the target. If the target is Medium or smaller, you have advantage on the check. If you succeed, the paw pushes the target up to 5 feet plus a number of feet equal to five times your spellcasting ability modifier. The paw moves with the target to remain within 5 feet of it.
Scooping Paw. The paw attempts to grapple a Huge or smaller creature within 5 feet of it. You use the paw's Strength score to resolve the grapple. If the target is Medium or smaller, you have advantage on the check. While the paw is grappling the target, you can use a bonus action to have the paw lift it. When you do so, the target is taken upwards 5 feet plus a number of feet equal to five times your spellcasting ability modifier. While the paw is grappling the target, you can use a bonus action to have the paw drop it. the creature takes the a preparate falling damage.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage from the clawed paw option increases by 2d6 force and 2d4 slashing and the movement from the scooping paw adds ft equal to you spellcasting ability modifier for each slot level above 5th.
* - (many gold coins a snakeskin glove and milk)
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