Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Thunder (...)

You brandish the weapon used in the spell’s casting and make a ranged attack with it against one creature within its range. On a hit, the target suffers the weapon attack’s normal effects and it's wound festers with dormant energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d6 thunder damage, and the spell ends.

This spell’s damage increases when you reach certain levels. At 5th level, the ranged attack deals an extra 1d6 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d6. Both damage rolls increase by 1d6 at 11th level (2d6 and 3d6) and again at 17th level (3d6 and 4d6).

* - (a ranged weapon worth at least 1 sp)

Previous Versions

Name Date Modified Views Adds Version Actions
7/26/2022 7:26:54 AM
3
0
1
Coming Soon
1/13/2023 10:08:47 PM
5
0
1.2
Coming Soon

Spell Tags: Damage Control Combat

Available For: Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Greus

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