You unleash a powerful blast of thunder upon a single creature or object within range using a melee spell attack. The target must make a Constitution saving throw or take 8d8 thunder damage and be pushed 60 feet away from the caster and is deafened for an hour. Additionally, creatures within 10 feet of the target must also make a Constitution saving throw or take 4d8 thunder damage and be pushed 20 feet away.
Use falling damage rules for calculating damage based on impact if the creature or object hits something.
In addition, unsecured objects that are completely within the area of effect are automatically pushed 15 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 1000 feet.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 and push range by 10ft for each slot level above 3rd.
Comments