Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Damage
Creates a water or ice ball projectile Dealing 1d8 per level capped at 5d8 while pushing the target back 10ft
Dex Save: On save target takes no damage and is pushed back 2ft.
DC: 12
The spell’s damage increases by 1d8 when you reach 3rd level (2d8), 5th level (3d8), 11th level (4d8), and 17th (5d8)
On rolling a natural 20 to strike, Damage is x1.5
* - (water)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/24/2022 10:33:53 PM
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1
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0
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1
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11/29/2022 8:43:27 PM
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2
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0
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1
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1/13/2023 10:06:35 PM
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1
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0
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1/19/2023 1:25:46 AM
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4
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0
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Coming Soon
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