Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You cause a bleeding wound to appear on one living creature you touch. That creature must make a Constitution saving throw. On a failure, it takes an amount of necrotic damage equal to your spellcasting ability at the end of each of its turns for the next three rounds.

You inflict an additional +2 damage at 5th level, +4 damage at 11th level, and +8 damage at 17th level.

* - (a needle)

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

themrfountain

Comments

Posts Quoted:
Reply
Clear All Quotes