Level
2nd
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
You bathe yourself in bright red and orange flames. At the end of your turn, any creature within 10 ft of you must make a Dexterity saving throw. A target takes 2d10 fire damage on a failed save, or half as much damage on a successful one. If a creature moves within range for the first time, it must also make the saving throw.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
* - ((pinch of sulfur, charred branch))Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/20/2017 10:32:58 AM
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203
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2
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Posted Aug 16, 2018This is pretty good, though it can get pretty powerful if you run into a group of enemies. Consider making it level 3 perhaps. (Just my opinion do whatever you want)
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Posted Aug 16, 2018Thanks! Yea the potential for wiping out a bunch of enemies in a group is strong, but weaker against a single target as most AOE spells do. I initially thought about making it a 3rd level, but I compared it to Spirit Guardians which I found to be similar in a lot of respects, but had a larger range, higher average damage, and slowing effect. Granted that's only for clerics when this is for a lot of other classes being elemental based, I thought this was a good place to put it. I appreciate the input! If using it consistently puts out too much damage I would scale it up to 3rd level.
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Posted Aug 16, 2018No problem, also, I recommend checking my forestkin race, just for the heck of it.