Cart's lil fella:
Source: I made it the **** up
3rd level
Casting time: 1 action
Range: 30ft
Components: a pound of human flesh
Duration: Until dispelled (or dispatched)
A little fella bursts from within the flesh, he has no recollection of how he came to be and is friendly towards
the caster. He may carry out small tasks for you and only requires a tablespoon spoon of human flesh, blood or bile
to keep him stable. If this is not provided, he will rot away over the course of the day, ruing the caster and those he is
friendly with. Roll a 1d8 to decide if he becomes a malevolent ghost or not. If so, he is unable to be killed again
and will cause a maximum of 1 hit-point of damage over a day all while hurling obscenities at the caster.
Up to 10 lil fellas can be active at any one time, but they are highly aggressive to other lil fellas and will
kill each other if they meet. Only the strongest lil fella will survive.
His appearance will differ depending on the source of the flesh, as well as his characteristics. eg: if the victim
was a smoker, he will have a lil cough. If the target was roided as ****, he will be a jacked lil fella.
Base damage for a lil fella will be a 1d4, although if a mutation causes weird teeth or large muscles it may be adjusted to DM's discretion.
At higher levels: For every level above 3rd, lil fellas will become friendlier towards each other and can learn to
use Pack Tactics if alive for more than a day. For instance, at 4th level, two lil fellas will be friendly to each other, at 5th 3 will be etc.
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