You solidify arcane war magic at a certain point in your violent mind to summon a 35-foot long, 20-foot high weapon rack that has on it one of each type of bow and one of each melee weapon in the Player's Handbook at a point within range. Each Large or smaller creature within 30 ft of that point, must make a Dexterity saving throw or take 2d8 bludgeoning damage and be pushed 10 ft away from the rack and out of its space. Each weapon, when used, acts as a magical +1 weapon of its type. Both the rack and the weapons magical properties remain for the duration, but once the duration is up, the rack disincorporates into arcane dust and the weapons lose their magical properties.
At Higher Levels. If you cast this spell using a spell slot of 5th level or higher, you can add two additional weapons or your choice to the rack, though each weapon has to be different and nonmagical, for each spell slot above 4th. This increases the rack's overall weight, increasing the damage dealt to creatures in its space as it is summoned to take an additional 1d8 bludgeoning damage for each spell slot above 4th.
* - (One piece of metal and wood for each weapon summoned, which the spell consumes)
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