Level
9th
Casting Time
1 Action
Range/Area
Touch (30 ft. )
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
STR Save
Damage/Effect
Bludgeoning (...)

Cost to Activate: 30 Fuel
Move your remaining movement in a straight line.
On contact with any creatures they make a Strength Saving throw DC 14.
When they fail the Save they fly back 2d10ft and take 3d8 Bludgeoning damage you continue moving your path, if they collide with any walls they take an additional 1d8 Bludgeoning damage and are knocked Prone.
On success they take 2d8 Bludgeoning damage and you stop within 5ft of the creature.
After the Drill Dash you are unable to repeat this action next turn due to cooldown. 

To be used with the Drill Arm Weapon

Previous Versions

Name Date Modified Views Adds Version Actions
1/21/2023 2:06:04 AM
0
0
1
Coming Soon
1/21/2023 2:31:29 AM
0
0
--
Coming Soon

Available For: Wizard (Legacy) - War Magic

SbarbRebirth

Comments

Posts Quoted:
Reply
Clear All Quotes