Level
1st
Casting Time
1 Action
Range/Area
Self (30 ft )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning

You dash up to 30 feet in one direction, causing a light wind to trail behind you. If you strike an object or creature while dashing in this manner, the target take 3d10 bludgeoning damage. A creature hit by this spell can make a Dexterity saving throw to instead take half damage. You take damage equal to half the amount dealt to an object or creature.

Movement caused by this spell does not provoke attacks of opportunity.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, increase the distance traveled by 5 feet and damage by 1d10 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
11/20/2017 11:12:06 AM
62
0
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Coming Soon

Spell Tags: Damage Movement

Available For: Druid Paladin Ranger Sorcerer Wizard

AdmiralChry

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