Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (20 ft. *)
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force

You reach out your hands, mutter some words, and summon small portals covering the sky with blades firing at everything in its path. Each creature in a 20-foot cube must succeed on a Dexterity saving throw. A creature takes 3d8 force damage on a failed save, or half as much damage on a successful one. This spell ignores half cover.

The portals remain open for 1 minute, or until concentration is broken. As an Action the caster can close and reopen the portals moving the cube within 60-feet of the caster, and as a Bonus Action the portals can summon more blades making each creature do another Dexterity saving throw if concentration is maintained.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

Previous Versions

Name Date Modified Views Adds Version Actions
12/12/2018 9:48:15 PM
17
0
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Coming Soon
12/12/2018 10:03:11 PM
0
0
--
Coming Soon
1/3/2019 11:13:16 PM
219
0
--
Coming Soon
1/7/2019 4:21:19 PM
42
0
--
Coming Soon
3/23/2019 8:36:38 PM
70
0
--
Coming Soon
3/23/2019 8:39:05 PM
46
0
1.5.
Coming Soon
5/12/2019 9:26:29 PM
150
0
--
Coming Soon
5/14/2019 10:34:32 AM
100
0
2.0
Coming Soon
5/20/2019 11:08:50 PM
120
0
2.5.
Coming Soon
5/21/2019 12:22:07 AM
95
0
2.6.
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy) - College of Lore (Legacy) Bard (Legacy) - College of Valor (Legacy) Bard (Legacy) - College of Swords Warlock (Legacy) - The Hexblade Wizard (Legacy) - School of Abjuration (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Wizard (Legacy) - War Magic Fighter (Legacy) - Eldritch Knight (Legacy)

sifolk

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