You choose two creatures within range of the spell, one of which must view you in a positive way, and the other must view you in a negative way. The first target must make a Wisdom saving throw (DC 18) and the second target must pass a Charisma skill check (DC 18). If both conditions are met, then the luck-based effects of the first target are also granted to the second target for the duration of the spell.
The second target must also make a Wisdom saving throw (DC 18) and the first target must pass a Charisma skill check (DC 18). If both conditions are met, then the luck-based effects of the second target are also granted to the first target for the duration of the spell.
The spell lasts for 5 minutes, or instantly ends if neither condition 1 nor 2 is met. Both conditions can occur at the same time. If either of the targets are unconscious or dead, the spell cannot be cast on them. The spell can only be cast on a target once every long rest. The spell can be ended prematurely with a Intelligence skill check (DC 18) by the caster.
* - (a vial of deluded holy water)
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