Upon completing the summoning words, the piece of cheese melts in your hand, dripping onto the floor, and reforming into one 5'6 cheese golem, or two 5'0" cheese mongers.
Cheese Golem – one normal hand, can be used to punch or hold objects, one large cheese spike for piercing or impaling on the other arm. Normal hand does 1d8 bludgeoning damage, cheese spike does 2d8 piercing damage. Cheese Golem has 10hp.
Cheese Mongers – two smaller cheese figures with two normal cheesy hands. Deals 1d4 bludgeoning damage, both Cheese Mongers have 5hp.
Cheese Constructs follow you around at a walking speed of 20 feet per second, and remain until they are dispelled, in which case they melt into a puddle of liquid cheese and quickly reform into a small chunk of cheese, except it seems a lot moldier now. Returns one piece of Used Cheese.
* - (Speak any summoning words, requires a held piece of cheese)
Comments