Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

As an Action create a Knight made from nearby Wood, Metal or Stone that you can see

for 1 Minutes transfer your consciousness to the Knight and control them freely, leaving your body unconscious

The Knight is 8ft Tall and has 150hp, it wields a long sword and a shield and has an AC of 18 (Including the Shield)
the Knight has 20 (+3) Strength, 20 (+3) Dexterity and 20 (+3) Constitution for Both Checks and Saving Throws but retains the rest of your stats
The Knight has a movement speed of 30 and can move up to 120ft away from its caster, if forcefully moved further than 120ft, the spell ends
The Knight cannot cast spells but can use their longsword (1d6+3/1d8+3 Versatile) to make weapon attacks.

When Controlling the Knight if someone makes a weapon attack to a creature (including your body) within 5ft of The Knight, while you have your shield equipped, you can use your reaction to impose disadvantage on their attack.

The Knight can spend a bonus action to bash their sword and sheild together and taunt all targets within 30ft, if a taunted target attempts to attack something other than the Knight they must make a wisdom saving throw of 16 or Redirect their attack towards the knight, if they are unable to redirect the attack they cancel their action

* - (Nearby Wood/Metal/Stone to Create the Knight)

Available For: Druid (Legacy) Warlock (Legacy) Wizard (Legacy)

KodaEzra

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