You create a gravitational anomaly centered on a point you can see within range. For the duration of the spell, each creature in a 15ft radius weighing less than 100 times your Spellcasting modifier (in pounds) must make a Strength saving throw or suffer one of the following effects, which you choose:
Attract. An affected creature is pulled as far as possible towards the anomaly and takes 6d6 bludgeoning damage.
Repel. An affected creature is pushed 15 feet away from the anomaly and knocked prone.
On a successful save, an affected creature is pulled or pushed 5 feet towards or away from the anomaly. Unsecured objects of similar weight are automatically affected by this spell.
You can choose to maintain concentration on this spell for up to 1 minute—otherwise the spell ends after 1 round. If you choose to maintain concentration, you can use a bonus action on each of your subsequent turns to reverse the anomaly’s polarity, choosing Attract instead of Repel, or vice versa triggering the effect again.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage dealt by Attract increases by 1d6, and the distance pushed by Repel increases by 5 feet for each slot level above 4th.
* - (A palm-sized sphere made of Oculan marble worth 250gp)Previous Versions
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1/31/2023 6:26:38 PM
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